![]() ![]() The cpu and ram running out of resources to process all that would be a great excuse if only my CPU actually said that it was using more than 65ish%( and that is one core most of the time haha). So at most it's probably tracking, what 25-50 entities (depends on how many ships you have on other planets, it probably tracks those but not the exact coordinates and positioning of other ships in that planet well) maybe? Sins is probably tracking that many entities at the start of a 6-player game, at least.ĭisclaimer: I only played X3 briefly before giving up on that game after the AI decided to happily crash my spaceship into an asteroid while on autopilot when i was in the restroom, so I'm assuming quite a bit in that case. ![]() I don't believe X3 tracks each and every ship individually when outside the planet well you're currently in. Most games get patches to fix the performance and memory leaks but I have not seen Stardock anounce a performance fixing patch yet. Quoting CG Man, reply 4I dont get how I can run X3 Terran Conflict very smooth but Sins grinds to a hault its the most laggy game I've got something is wrong with their CPU programing maybe its a game engine that is just too demanding for any CPU. I would think that if it was related to the number of ships the AI has to deal with, then me not building any (other than Cap Ships) and capturing more systems and destroying the AIs trade ports, his fleets, and refineries, that the game would speed up rather than slow down even more? This is a serious problem and really needs to be addressed!ĭEVS you got any thing to help us out with this problem? By the time I had captured about 20 systems it was crawling, and bumping the game speed up to 8x made it even slower. The game ran fine for about an hour till I had captured about 15 planets (asteriods etc), then it began to slow down. I only built the 16 cap ships and no others, Did not build ant trade ports or refineries. I also thought it might be related to how many ships were in the game, so I just played (tried to at least) a small map, 1 AI player and myself. My system surpasses all the recommended requirements by far. I am having the same problems with the game slowing down to a crawl. ![]() Wikis Immerse yourself in game lore, tutorials, and more. Metaverse See how you rank against other players in your favorite games. Community Stay up-to-date with game news and dev journals. All Games Check out our complete catalog of award-winning games. Ashes of the Singularity Massive-scale warfare in an epic RTS. The Political Machine 2020 Win the hearts and minds of America's voters. Star Control The space action/adventure classic returns. Games Galactic Civilizations How will you rule your galaxy? Sins of a Solar Empire II Real-time strategy. Corporate Software Solutions Increase productivity, design intelligent controls and reinforce branding with our enterprise products. View All Software Products Discover our productivity and customization tools. WindowBlinds 11 Customize the look and feel of your taskbar, window frames, and more. Curtains Easily create and add additional style modes to Windows 10. CursorFX Customize your Windows cursor and create your own. Groupy Organize multiple applications into grouped tabs on your Windows desktop. Multiplicity Connect multiple PCs with one keyboard and mouse. DeskScapes Personalize your desktop wallpaper with animated pictures and video. Fences 4 Automatically organize your desktop apps, files, and folders on Windows 10 and 11. Start11 Customize the Start Menu and Taskbar in Windows 10/11. The game (from my little gameplay so far) seems nice and deep and either way I will be getting stuck in once I settle on the best graphics settings I can have.Software Object Desktop Your complete Windows customization suite. The jaggies remain though, I have tried forcing all the various 3d settings options in the Nvidia control panel and some make the game look better but even with all maxed the distant stations are heavily aliasing.Everything up close looks great though.Īre there any graphics mods to combat this or has anyone forced external AA from another program like ENB etc? Or does everyone just accept the jaginess? I have searched the official forum and most posts about the issue are a few years old and hoping people have found solutions in the mean time. I have maxed all anti-aliasing and filtering in the game's graphic options, I have a decent rig and maxing the games graphics I still get nice FPS. I want to set the best graphics I can before jumping into the game and wanted to research this first. My question is - are there any solutions to jaggy/aliased stations in the distance? I think the game looks great but the jaggies are terrible on my setup. I just got Terran Conflict and Albion Prelude in the Steam sales and starting my X3 experience with Terran Conflict first. ![]()
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